This could be a huge deal for anyone working on video codecs or display tech. Finding legally clear, high-quality, uncompressed (or mezzanine) 4K HDR footage to test encoders against is surprisingly difficult. Most test footage you find online has already been stomped on by YouTube or Meta compression.
Having the raw EXR sequences and the IMF packages for Sol Levante and Meridian means researchers can finally benchmark AV1 vs HEVC vs VVC using source material that actually has the dynamic range to show the differences. The fact that they included the Dolby vision metadata is the cherry on top.
Don’t most camera manufacturers (like ARRI and BlackMagic) have test footage for their raw and/or log formats on their websites? Here’s ARRI’s (which includes ProRes in addition to their proprietary formats) https://www.arri.com/en/learn-help/learn-help-camera-system/...
Funny how how all the links, including the ones to their own pages, are routed through google.com/url, e.g. the link "Assets Available to Download". Usually tracking isn't quite this visible.
The reason for the intermediary is because the clickthrough sends the previous URL as a referer to the next server.
The only real way to avoid leaking specific urls from the source page to the arbitrary other server is to have an intermediary redirect like this.
All the big products put an intermediary for that reason, though many of them make it a user visible page of that says "you are leaving our product" versus Google mostly does it as an immediate redirect.
The copy/paste behavior is mostly an unfortunate side effect and not a deliberate feature of it.
I was curious about this recently. I was wondering about open files of well known artists.
Unlike netflix/YouTube its not immediately clear to me which Organisation would spearhead something like this out of their own interesting. Closest I know of is the MuseGroup, which are doing this "growing of the pie" with open source music creation Software.
It's all technical test footage used to test their media pipelines – presumably, they're sharing it to create industry standards, particularly for partner and open-source library implementations.
It's actually a regression overall compared to physical media like DVDs and Blurays. No director commentaries, no behind the scenes, no silly menu games, etc. Streaming would theoretically allow for tons of this type of content to be made and connected to a film at any time but instead we have this stagnant recreation of cable TV. C'est la vie
The lack of director commentaries and behind the scenes content on streaming has always baffled me as the rights to that must be much cheaper to acquire and would result in more minutes of streaming watched for less licensing money.
We’ve started watching Pluribus on Apple TV and it seems like when they’re making the show Apple contractually obligates them to make a podcast about each episode. Some of them are very interesting (like costume design) and some are less so.
It was funny how the sound engineers remoted in for the podcast and had extremely low quality mics, despite it being a show with fantastic sound (really it’s an excellent show in general, just really good).
It's telling that VFX subcontractors are putting out their own BTS content on YouTube now as promotional material, since the primary production companies for shows and films (with a few exceptions) have completely stopped doing this.
I miss director commentary, I loved re-watching movies with that audio track.
Is there just too much content now? Or has streaming become such a "content mill" that the creators aren't inspired enough about their own work to sit down and talk about it after it's complete?
20 years ago, it was possible to seamlessly merge video clips from multiple streaming RealPlayer servers into a single composite video stream, using a static XML text file (SMIL) distributed via HTTP, with optional HTML annotation and composition.
This is technically possible today but blocked by DRM and closed apps/players. Innovation would be unlocked if 3rd party apps could create custom viewing experiences based on licensed and purchased content files downloaded locally, e.g. in your local Apple media library. The closed apps could then sherlock/upstream UX improvements that prove broadly useful.
Can’t speak for OP but personally I’m thinking of things like the ability to actually add new features. Like what Netflix did with the Bandersnatch episode of Black Mirror years ago. Online video is extremely locked down when compared to the web.
Anyone else surprised that the download links are plain HTTP without SSL? I know it's a page that in the past I would have typically not worried about securing - but nowadays it's SSL everything or else your browser yells at you.
Yeah, this is bad. The page almost seems like someone’s pet project that didn’t have any explicit funding and they got bored or left Netflix in 2020. I’m not sure how that would explain the lack of SSL cert except for just general lack of thoroughness.
Having the raw EXR sequences and the IMF packages for Sol Levante and Meridian means researchers can finally benchmark AV1 vs HEVC vs VVC using source material that actually has the dynamic range to show the differences. The fact that they included the Dolby vision metadata is the cherry on top.
The only real way to avoid leaking specific urls from the source page to the arbitrary other server is to have an intermediary redirect like this.
All the big products put an intermediary for that reason, though many of them make it a user visible page of that says "you are leaving our product" versus Google mostly does it as an immediate redirect.
The copy/paste behavior is mostly an unfortunate side effect and not a deliberate feature of it.
Also, isn't this what Referrer-Policy is for? https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/...
(Or earlier? https://news.ycombinator.com/item?id=25801075)
Unlike netflix/YouTube its not immediately clear to me which Organisation would spearhead something like this out of their own interesting. Closest I know of is the MuseGroup, which are doing this "growing of the pie" with open source music creation Software.
Anyone know of something else?
Such a pity startups can’t innovate on the content stores of the big companies.
It was funny how the sound engineers remoted in for the podcast and had extremely low quality mics, despite it being a show with fantastic sound (really it’s an excellent show in general, just really good).
I miss director commentary, I loved re-watching movies with that audio track.
Is there just too much content now? Or has streaming become such a "content mill" that the creators aren't inspired enough about their own work to sit down and talk about it after it's complete?
AV2 is coming out this year.
> Such a pity startups can’t innovate on the content stores of the big companies.
What do you mean?
This is technically possible today but blocked by DRM and closed apps/players. Innovation would be unlocked if 3rd party apps could create custom viewing experiences based on licensed and purchased content files downloaded locally, e.g. in your local Apple media library. The closed apps could then sherlock/upstream UX improvements that prove broadly useful.
Which has less than 48 hours to go.
It probably is, given that it's just a static page hosted on blogger.com
But technically, you're right.
https://docs.aws.amazon.com/AmazonS3/latest/userguide/exampl...