There's a missing dimension: orthogonality. Having terse notation that implements a feature that you can reason about in isolation is fine for both beginners and experts. But features that have complex interactions with their environment are hard to reason about regardless of the syntax (though bad syntactic choices can certainly make it worse).
You can introduce a notation that's terse without problem, so long as it's comprehensible when encoutered. Example: the (!·!) operator (which I just made up), which can be placed around any expression to log the value of the expression to STDOUT. Its value is the same as the expression (so `(!3+7!)` equals `10`).
* For new features, people insist on LOUD explicit syntax.
* For established features [that turned out to be used disproportionately often], people want terse notation.
So, I argue, it's not really people getting used to the feature that allows it to be terser. It's that enough time passes that you figure out what features are used enough that they warrant the terse syntax (like the Rust example he gave).
It's a form of selection bias: there are many other established features that are rarely used and left with a verbose syntax but you don't notice them later because, well, they're rarely used.
"The principle of least effort is another possible explanation: Zipf himself proposed that neither speakers nor hearers using a given language want to work any harder than necessary to reach understanding, and the process that results in approximately equal distribution of effort leads to the observed Zipf distribution.[5][31]" -- From: https://en.wikipedia.org/wiki/Zipf%27s_law
"Explicit syntax" would initially be less cognitive effort. Soon that effort would be gone and "terse notation" would lead to lesser typing effort.
You can introduce a notation that's terse without problem, so long as it's comprehensible when encoutered. Example: the (!·!) operator (which I just made up), which can be placed around any expression to log the value of the expression to STDOUT. Its value is the same as the expression (so `(!3+7!)` equals `10`).
* For new features, people insist on LOUD explicit syntax.
* For established features [that turned out to be used disproportionately often], people want terse notation.
So, I argue, it's not really people getting used to the feature that allows it to be terser. It's that enough time passes that you figure out what features are used enough that they warrant the terse syntax (like the Rust example he gave).
It's a form of selection bias: there are many other established features that are rarely used and left with a verbose syntax but you don't notice them later because, well, they're rarely used.
"The principle of least effort is another possible explanation: Zipf himself proposed that neither speakers nor hearers using a given language want to work any harder than necessary to reach understanding, and the process that results in approximately equal distribution of effort leads to the observed Zipf distribution.[5][31]" -- From: https://en.wikipedia.org/wiki/Zipf%27s_law
"Explicit syntax" would initially be less cognitive effort. Soon that effort would be gone and "terse notation" would lead to lesser typing effort.
Your students will be mad right away if you teach them the terse syntax, but mad later if you teach them the verbose syntax.
https://news.ycombinator.com/item?id=13192052 - 16 December 2016, 73 comments
For new features, people insist on LOUD explicit syntax.
For established features, people want terse notation.