For context, there have been issues with MacOS 26 which have led many people to defer upgrading until MacOS 27 is available, and MacOS 15 is the previous version.
Also a liquid glass hater, but for what it's worth, 27 is supposed to make it a little bit better. I would prefer to go back to what I had before I had to upgrade into this horrible UI, but this is better than nothing.
I've been running the 27 beta and it fixes so much of the ugliness I hated in Tahoe. Lots of places had toolbars restored, solid areas that indicate where the window can be grabbed. The shitty icon spam in menus is back to sanity. And window corner radii are consistent and less bulbous.
You can already turn off most glass effects in 26 via "System Settings => Accessibility => Display => Reduce Transparency".
I had that turned off years ago (for reasons I don't remember), and was wondering what all the fuzz was about when 26 came out because I didn't see much of a difference ;)
IMHO the actual important visual changes in the 27 beta is that rolls back the bizarre oversized corner radius in Finder windows, and they also got rid of the 'every menu item must have an icon' idea.
Also on the beta. Agreed. Definite visual and UX improvement over 26, fixing the most egregious issues with 26 implementation of Liquid Glass, but maybe not quite as good as 25 overall.
As long as the UI improves and I can ignore all the AI stuff they're starting to push through, that's fine with me, though like many longtime macOS users, I'm not holding my breath for a bug-free experience.
Same. It's not the worst thing in the world, at least with Reduce Transparency enabled in the Accessibility settings, but I still don't feel any inclination to upgrade. My personal Mac Studio is macOS 15 and my work MacBook is on macOS 26, and I don't think there's a single thing that I find to be better on the work laptop than on my personal machine.
I might update to macOS 26 in September to be ready to update to macOS 27. Being two versions behind doesn't seem reasonable and I'd rather be on the "Tahoe but less shitty" version than Tahoe itself.
I still haven’t upgraded because of the UI issues. Curious though how long we will still see this large amount of CVE. My guess was always that we will see much more robust and secure software now with AI assisted engineering but probably still same amount of hacks. Is there a related law already describing this?
Same thing happens almost every release. I've stopped updating my Mac machine until I see something in the release notes I literally have to have in order to continue doing macOS/iOS builds, otherwise I'm staying on the version I've validated to work, and I know the existing bugs with.
26.0 had a very annoying video jitter issue, but that was the first things that I noticed to be fixed in the next 26 release. Other than that, it worked just fine.
Did they un-hardcode the corner radius? I mean were they able to? I mean not that that anyone at this point needs convincing how utterly disgusting incompetent they’re at software.
Lots of "in collaboration with Claude and Anthropic Research" mentions, no mentions of other labs. I'd assume Apple already had access to whatever the most powerful model is at the various US-based labs, but perhaps not?
Those were voluntary disclosures by two Anthropic researchers and the security firm Calif. I know one more CVE on the list that was discovered using an AI agent and wasn't disclosed as such. I suspect there are many more.
The gist is, OpenAI hired a high ranking Apple employee who helped other Apple employees get hired by OpenAI and exfiltrate Apple trade secrets in the process.
> Lots of "in collaboration with Claude and Anthropic Research" mentions
I wouldn't say 4 is lots. The entire list is massive. I haven't counted myself, but someone claimed that macOS 26.6 has the all-time record with 155 CVEs.
Do they? As in Claude but on premises? Wonder if this is gonna be the solution that e.g. banks will require, exactly like they do now for cloud services (e.g. Azure on premises).
Pretty extreme solution… you can get Claude models from AWS Bedrock and Google Model Zoo. These are both very helpful for compliance and security, but do require you to have a cloud strategy.
I don't believe it's published anywhere, but it's common knowledge to Apple engineers. I can second the poster's assertion that they run Claude internally.
I don’t know about hosting it internally but a an Apple focused podcast I listen to (Accidental Tech Podcast) has mentioned numerous times in the last few months they’re using Claude heavily. And they know Apple insiders.
Map the amount of fixes with "... improved bounds checking...", "...improved memory handling...", "...improved memory management..." into the amount of developer, QA and release management teams salaries per hour, versus other stuff they could be working on, and that gives an approximate value of how using specific languages maps into monetary loss, and why companies are starting to care nowadays, given computers are always exposed to the world network.
>>, and that gives an approximate value of how using specific languages maps into monetary loss, and why companies are starting to care nowadays, given computers are always exposed to the world network.
You need also factor development time and ease of finding developers willing to work in a specific language. There are other factors like readability of the code (very verbose languages are likely to be worse) and cost of maintenance - languages forcing a lot of abstractions are likely much worse.
If you just meant apple-targeting developers, then yeah; you're right that those languages are in decline. But if you meant developers in general, I think you'd be surprised how many growth sectors are hiring C programmers. They're often not SaaS tech companies, but they are massive and many are growing. Hardware, industrial control systems, defense/aerospace ... there's a ton there, the spaces in which they hire just don't overlap a ton with the spaces frequented by hacker news. Also, a lot of them aren't US based companies.
I hope that changes over time, since I definitely agree that the downsides of C-family languages massively outweigh the downsides of competitor languages.
Citation needed. I don't think there's a correlation there. Over-architected Java spaghetti is verbose and unmaintainable. Under-architected Perl code golf that metastisized is terse and unmaintainable.
> languages forcing a lot of abstractions are likely much worse
Citation needed. C++ has had some very high-level abstractions on top of a low-level runtime for awhile, and plenty of people have decided to use it and hire for it regardless. What counts as an "abstraction" or "forced abstraction" is a very very subjective topic.
It is a lot of fixes and the Android Security Bulletins of June and Android 17 also had a lot of fixes [1], despite ASBs only containing high/critical vulnerabilities (other vulnerabilities are only fixed in major releases and QPRs, which most Android vendors respectively roll out late or never at all).
I think the story here is that vulnerability discovery has accelerated a lot with LLMs, but since are adversaries are doing the same, it is more important than ever to update quickly (and not let some Android vendors get away with their lazy update schedules).
Right - it was always dangerous but people who figured they weren’t important enough to be attacked might find out that LLMs have shifted that cost in the wrong direction.
And it's not actually that much information "about the security content". For example: "Impact: An app may be able to access sensitive user data. Description: An access issue was addressed with additional sandbox restrictions." This references CVE-2026-43819, which doesn't have any more information. Compare this with the nearly decade-old https://support.apple.com/en-gb/103680, and you see much more specific information about problems and their remedies (except in situations where Apple's action was to update a vendor component).
Collision counts are absurd. CVE-2026-43739 has roughly twenty credited researchers; CVE-2026-43816 has nearly as many. And ai attribution getting credit.
For context, there have been issues with MacOS 26 which have led many people to defer upgrading until MacOS 27 is available, and MacOS 15 is the previous version.
Then there's me, crying in MacBook Pro 2019 stuck on MacOS 15 because 27 won't be available for my machine.
For me the issue is liquid glass. Which I doubt is getting fixed any time soon
https://www.cultofmac.com/news/liquid-glass-changes-ios-27-m...
I had that turned off years ago (for reasons I don't remember), and was wondering what all the fuzz was about when 26 came out because I didn't see much of a difference ;)
IMHO the actual important visual changes in the 27 beta is that rolls back the bizarre oversized corner radius in Finder windows, and they also got rid of the 'every menu item must have an icon' idea.
Having installed the beta, I think that's the best you can say about it.
Nothing will ever be as good as 25.
Because macOS 25 does not exist. ;-)
I might update to macOS 26 in September to be ready to update to macOS 27. Being two versions behind doesn't seem reasonable and I'd rather be on the "Tahoe but less shitty" version than Tahoe itself.
macOS went from 15 to 26
iOS went from 18 to 26
watchOS went from 11 to 26
and so on
Allegedly of course.
Jony Ive basically works for Open AI (it's more complicated, but it's a good approximation), and has more or less rebuilt a designing team over there.
He's not the central person mentioned in Apple's accusations but that's arguably the central point that's triggering all of this.
https://news.ycombinator.com/item?id=48865294
I wouldn't say 4 is lots. The entire list is massive. I haven't counted myself, but someone claimed that macOS 26.6 has the all-time record with 155 CVEs.
That would be a very Apple thing to do.
You need also factor development time and ease of finding developers willing to work in a specific language. There are other factors like readability of the code (very verbose languages are likely to be worse) and cost of maintenance - languages forcing a lot of abstractions are likely much worse.
This even more strongly favors Rust or Swift. Nobody is writing C or even Objective-C in 2026 as a growth language.
I hope that changes over time, since I definitely agree that the downsides of C-family languages massively outweigh the downsides of competitor languages.
Citation needed. I don't think there's a correlation there. Over-architected Java spaghetti is verbose and unmaintainable. Under-architected Perl code golf that metastisized is terse and unmaintainable.
> languages forcing a lot of abstractions are likely much worse
Citation needed. C++ has had some very high-level abstractions on top of a low-level runtime for awhile, and plenty of people have decided to use it and hire for it regardless. What counts as an "abstraction" or "forced abstraction" is a very very subjective topic.
Are we wink winking that it's a lot of fixes?
I think the story here is that vulnerability discovery has accelerated a lot with LLMs, but since are adversaries are doing the same, it is more important than ever to update quickly (and not let some Android vendors get away with their lazy update schedules).
[1] https://source.android.com/docs/security/bulletin/2026/2026-... https://source.android.com/docs/security/bulletin/android-17
AI attribution might be one reason people are particularly curious.
CVE-2026-64691: Ruslan Dautov, Ruslan Dautov
Not necessarily. Could be two persons sharing that name. See https://revstat.ine.pt/index.php/REVSTAT/article/view/382
CVE-2026-43744: Mathis Mansière, an anonymous researcher