eigendrum

(eigendrum.com)

41 points | by bookofjoe 4 hours ago

5 comments

  • BaselAshraf81 1 hour ago
    Thanks for reposting this! I'm the developer (BaselAshraf81) - happy to answer questions or hear suggestions here.

    If you find it interesting, a star on the GitHub repo helps a lot.

    And don't forget to follow me on github, I build cool stuff!

    • discordance 7 minutes ago
      Those ads are nasty and really take away from the cool stuff you build!
    • stdatomic 19 minutes ago
      I just entertained myself with this for 30 minutes.
    • moralestapia 39 minutes ago
      This is very cool stuff, indeed!
  • Waterluvian 50 minutes ago
    I tapped twice and got nothing but sketchy popup ads suggesting I need to install a VPN. Does it work on safari mobile for anyone else?
  • andai 2 hours ago
    Very cool. Number keys and QWERTYU (or clicking the rows on the right) trigger the "modes" in isolation, which are surprisingly microtonal.

    Also you can draw your own drums! What! That's so cool

  • esafak 58 minutes ago
  • Jeff_Brown 1 hour ago
    I love it. I wish I could select materials.
    • tanderson92 1 hour ago
      Selecting different materials would not change much. Call the frequencies \lambda_1, \lambda_2, \lambda_3...

      You can prove that changing the material has no effect on the relative frequencies: \lambda_2 / \lambda_1, \lambda_3 / \lambda_1, etc. are completely independent of the material.

      The shape is the determining factor; changing the materials (and hence the wave speed) just dilates the whole spectrum.

    • BaselAshraf81 1 hour ago
      There's actually a "ring-out" slider and a "mallet" width slider under the drum already.

      Ring out controls how fast the higher modes decay (basically stiff vs soft material), The mallet width controls how many modes a strike can even reach, since a real mallet can't drive the high frequency ones very hard.

      No labeled presets like "wood" or "metal" though, just raw sliders. Would be a fun addition if someone wants to map a few physically sensible combos to buttons. PRs Welcome!