It was changing quickly in the earliest releases, about 10 years ago. Like one day I pulled our repo and there was new "?" syntax, but that was a feature I'd been wanting anyway.
Edit: Oh, async/await was a bigger and more recent one, 2019. I've heard that this wasn't an easy decision for them but was kinda needed.
Teams will disagree over what toolchain to use, and you will read others' code, so this doesn't dodge the issue. Otherwise there'd be no complaint about C++. I don't think Rust is bloated though, every feature has a very good reason.
Why is it a blocking issue?
I feel like this is very aligned with the goals of rust-gpu.
https://rustc-dev-guide.rust-lang.org/offload/internals.html https://github.com/rust-lang/rust/issues/131513
Edit: Oh, async/await was a bigger and more recent one, 2019. I've heard that this wasn't an easy decision for them but was kinda needed.
It’s not javascript where you need to support all possible browsers.